For Honor Art Project

Geek-Art x Ubisoft

For Honor is a multiplayer combat game in which players choose a faction and fight across massive battlefields. Beyond its intense action, For Honor offers a deep narrative experience, structured like a TV series, with new seasons each year introducing fresh maps, new fighters, additional weapons, and ongoing lore development.

To create excitement around the four new seasons of the game’s fourth year, Ubisoft commissioned Geek-Art to produce an art-driven campaign. Four artists with distinct styles were selected and given the theme of each season (Hope, Tyranny, Resistance, and Mayhem), bringing a unique creative dimension to each reveal.

Sarah Kippin, Karl Fitzgerald, Raid 71, and Theoretical Parts were chosen for their distinctive visual worlds, each perfectly aligned with the theme they were assigned. The resulting key visuals were leveraged across Ubisoft’s communication channels, social media, and even in-game — appearing as loading screens, wallpapers, and more.

Each artist also developed animatics, transforming their visuals into fully-fledged trailers for each seasonal launch.

You can view them here:

🔗 For Honor Hope by Sara Kippin

🔗 For Honor Tyranny by Karl Fitzgerald

🔗 For Honor Resistance by Raid71

🔗 For Honor Mayhem by Theoretical Parts